Metablitz Mechanica
My capstone and passion project for UCSC’s Game Design program. A blazing-fast movement platformer with a focus on satisfying mechanics and striking aesthetics.
GARUDA RAMUDA
My capstone and passion project for UCSC’s Game Design program. A blazing-fast movement platformer with a focus on satisfying mechanics and striking aesthetics.
Project I contributed to for UCSC’s 171/172 courses. Clean up a filthy, hostile castle to collect your paycheck!
Jam project I helped program for UCSC’s 170 course. Choose your fate, and evade the death foretold by the cards for as long as you can!
Winner of best gameplay in Ms Paint’s Jam (not a typo). A short platforming adventure with puzzle elements and some tough as nails bosses!
Jam project for UCSC’s 120 course. A simple, polished endless runner made in Phaser. Try your best to outrun a raging forest fire that you definitely didn’t start!